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Dread Lich

(image)

At long last, Ha’atel has paid the ultimate sacrifice for the dark arts into which he has delved, and has, himself, entered into undeath. At the apex of his power, he has become a lich, a waking embodiment of dread. He has, beyond any doubt, passed the point of no return, and his power and immortality will have to provide consolation for what he has lost in his quest to achieve them.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit can move unseen in deep water, requiring no air from the surface. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Information

Advances from: Demilich
Advances to:
Cost: 105
HP: 94
Movement: 6
XP: 200
Level: 4
Alignment: chaotic
IDDread Lich
Abilities: submerge

Attacks (damage - count)

(image)touch
melee
12 - 3
arcane
drains
(image)chill tempest
ranged
15 - 5
cold
magical
(image)shadow wave
ranged
11 - 5
arcane
magical

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%